Dream Cricket
At Dream Game Studios, I worked as a Senior Gameplay Programmer on Dream Cricket.

My contributions included:
- Core Gameplay: Built batting mechanics, integrated cutscenes, and helped develop multiple game modes such as Blitz Mode, Tournaments, and Private Lobby.
- Game Tools: Created tools to help design teams fine-tune and visualize gameplay parameters.
- Frontend Systems: Implemented the frontend architecture using an MVCS-like pattern, optimizing load times and enabling rapid integration of UI components.
- Metagame Features: Developed features like player inventory and lineups to enhance player progression and engagement.
Fast paced head to head game mode I worked on

Emote System
